The December Comfort Watches 2025, Day Thirteen: Raiders of the Lost Ark


Raiders of the Lost Ark is one of the greatest adventure films of all time — if not the greatest adventure film of all time, full stop — but here nearly 45 years after its release, it’s also a hugely interesting cultural artifact. When it was first made it was explicitly an act of nostalgia, a throwback to the serial adventures of the 30s and 40s, where every 20-minute installment ended on a cliffhanger to drag you back to the theater the next week to find out what happened. Filmmakers George Lucas and Steven Spielberg kept the 20-minute cliffhangers, they just strung them along into a two-hour movie. Into that movie they poured a hero who discovered ancient treasures, beat up Nazis, wooed pretty women who had spunk, and even had a few supernatural events occur, because of course they would, if you’re pilfering the storage locker of God, what do you expect would happen?
It was everything you could want in an old-timey adventure but more — “more” in this case being a decent budget ($20 million, not extravagant by 1980s standards but more than any Republic serial ever got), a rising star in Harrison Ford instead of whatever second-order actor could be cheaply assigned by the studio, and two of the hottest young filmmakers in Hollywood, Spielberg and Lucas (three if you counted Philip Kaufman, who co-wrote the story with them). Spielberg had just flubbed with 1941, so there was some minor tarnish there, but only minor, and Lucas, well. When you have a calling card like Star Wars (followed up by The Empire Strikes Back, which went out to theaters almost exactly the same time as Raiders started principal photography), you have some credibility to burn.
Spielberg and Lucas did not burn their credibility. Raiders was the smash of 1981, the number one movie of the year by a considerable margin, and a massive cultural event that might have been even bigger than it was, had its filmmakers not wedged it between a Star Wars installment and E.T.: The Extraterrestrial. We were not starved for absolutely ridiculously huge blockbuster entertainments in the early 1980s, I tell you what. Spielberg and Lucas were cottage industries in of themselves.
45 years on is actually a really good time to think about Raiders of the Lost Ark, because 45 years prior to its release, 1936, was the start of a golden age of movie serials: Universal’s Flash Gordon made its debut and was an instant serialized smash, becoming Universal’s second biggest hit of the year, while Republic Pictures jammed out Darkest Africa and Undersea Kingdom, both with “exotic” locales and/or wild fantasy elements.
By the time 1981 had rolled around, however, serials were very old news. Some were re-edited and repackaged as single films that lived a weird afterlife in local TV channel movie slots, but most were just gone. Flash Gordon had enough cultural cachet that in the wake of Star Wars, Universal decided to make a big budget movie with the character, but not enough cultural cachet to have that movie actually be a hit (Lucas, who had wanted to do a Flash Gordon movie before making Star Wars, may have dodged a bullet).
The serial, as a format, was long dead before Spielberg and Lucas mined its corpse in Raiders, killed by television, a wholesale change in film distribution and theater ownership, and the end of the studio system that give film studios actors under contract that they could plug into these mini-movies at will. Raiders brought back the vibe of serials, but it also upgraded everything about it on the technical and filmmaking side, from story to special effects. No serial was ever as good as Raiders of the Lost Ark. They didn’t have to be; they were mostly filler in a whole program that also included a newsreel, a cartoon, a b-movie and a feature film. Raiders was the main course. It was always meant to be the elevated form of the serial, and was.
And now, how does Raiders fit in to the modern landscape? Well, like the serials at the other end of this timeline, its moment has run its course. The most obvious sign of this was the 2023 installment of the series, Indiana Jones and the Dial of Destiny, being the lowest-grossing installment of the series even without factoring for inflation (when you do factor for inflation… ooooof). The film also cost $350 million to make, and was the first of the series not to make a profit at the box office. There are lots of reasons for this, not the least of which was that an octogenarian action hero strained credulity, no matter how much one may love Harrison Ford in the role.
But a lot of it is simply that the world is a different place than it was. An American archeologist grabbing artifacts from their native soil plays a lot differently in 2025 than in 1981, and “it belongs in a museum!” is not the rallying cry it once was. Not to mention that Dr. Jones’ method of procurement for many of these objects is, shall we say, highly unorthodox and possibly ethically suspect. These facts were famously lampooned in a classic McSweeney’s article from 2006, in which Dr. Jones has learned that he has been denied tenure, for the reasons above, and the fact that he has “has failed to complete even one uninterrupted semester of instruction.” Even in our current new and regrettably stupid era of American Exceptionalism, Dr. Jones, his methods and his goals, are now relics.
(Plus, Raiders a little and Indiana Jones and the Temple of Doom, rather a lot, trade in the casual racism of the era, in a way that ranges from mildly annoying to outright ugly. The 80s! What a time to be alive!)
If anything saves Raiders from this latter-day change in the opinions regarding respectable archaeology (and there will be differing opinions about this), it’s the fact that in this movie, and in Indiana Jones and the Last Crusade, easily the best of the sequels, his actions are at least keeping important and supernaturally-charged ancient objects out of the hands of the damn Nazis, who want them to get a mystical buff to their world-conquering plans. There has never been a bad time to punch a Nazi at any point in the last century, and, alas, this is true even and especially now. Say what you will about his methods and modes of science, but when it comes to punching Nazis, Indiana Jones has no peer.
Time may have passed on Indiana Jones for various reasons, but Raiders of the Lost Ark remains a masterclass in adventure film making. You can follow the action, for one thing — the Michael Bay style of rapid-fire cutting to give action a cocaine-snort boost is still a decade and a half in the future, and very few directors are or have been as good at coherent action and fighting than Spielberg. His battles are physical! And followable! And that makes them enjoyable to watch, rather than exhausting or disorienting, or both. Are there better action directors than Spielberg? I mean, allow me to pull John Woo, for one, from behind the arras. But if you have to deploy John Woo in this sort of argument, you’re already at an exceptionally top-tier level of action competence.
Even then, Raiders, I have to say, outclasses nearly every other action film across all sorts of levels of filmmaking. It’s not just Spielberg working here. It’s Spielberg and Lucas and John Williams and Philip Kaufmann and Lawrence Kasdan and Ben Burtt and Richard Edlund and so on. Raiders is a murderer’s row of filmmakers, all at the top of their game. The movie was nominated for eight Oscars, won four, and was given another for special achievement in sound effects editing. I would argue that you might have to wait for The Lord of the Rings for another film (taking them all as a single film, as they were shot at the same time and shared most of their cast and crew) to get at that level. And The Lord of the Rings was a very very very different sort of adventure film.
One final thing to love about Raiders: Indiana Jones is our square-jawed hero, who is (by the standards of the time the movies are set, and the time the movies are filmed) upright and outstanding… but he also gets the shit kicked out of him a whole bunch. In Raiders and the rest of the series, he bruises, he bleeds, he aches and he limps. He punches the Nazis, yes, but the Nazis sure as hell punch back (he just ends up punching them more). There’s a limit to this because Indiana Jones has to survive every adventure, sure. But in Raiders and in the other films, Spielberg and other folks crafting the stories aren’t afraid to take him right up to the line. If Indiana Jones were real, he would have a massive case of PTSD, and by the time of the final film in the series, he probably wouldn’t be able to walk.
I am a relic of the 80s as much as Raiders of the Lost Ark, and while I acknowledge how storytelling has changed between now and then, as a storytelling vehicle, in many ways it is still peerless and endlessly watchable. It’s distilled the best parts of movie serials from the past, and still has lessons to teach the moviemakers of today in terms of pacing and plot and technique.
I don’t want today’s filmmakers to make another Raiders of the Lost Ark. I want them to look at it and do what Lucas and Spielberg did when they looked at the serials that inspired it: Take all the things are amazing about it, and use today’s tech and techniques to make something that blows the minds of the audience of today.
— JS










